1. my first games

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    Around December, I started working on a Udemy course on 2-D game design. I was excited to learn a new programming language (C#), and to build something that people might actually want to interact with.

  2. notes on Rules of Play

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    While we can know what we want to ask people to do, read, watch, or consider, we can't (fully) determine what they will learn until we run the activity or teach the course.

  3. new video: games for learning

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    How can you actually use games for adult learning?

  4. work small

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    On showing your work in progress